Updates

Fifth Milestone

Here you can see our fifth milestone! We started editing and integrating the voice overs. Also, we are coding the last puzzles and checking the screen positions of all animations. Additionally, we recorded the German voice overs of Dr. Fred last week. The closed alpha is not far away - some people will soon be able to test the game for the first time :D

Update January

We did a lot since Christmas! Our programmer coded a dialog system for our engine and finally he also removed the bugs.
Our composer has developed an exciting music system which he will add to our project. In addition, we did the implementation of the puzzles and combinations with objects. Soon you can expect a great new video and an information you all have been waiting for

A running potato?

We are working on holidays! Our graphic artist did this running potatoe in ten minutes - or is it a hamster?! In a few days we will announce something very special... :-)

Merry Christmas

We wish you and your beloved families a merry Christmas! Please have a look at our self-made wooden Laverne (on the left side is a tealight). She's very happy about her presents ;-)

Fourth Milestone

The fourth milestone was a massive chunk. And it's done. Our programmer improved a lot of our engine tools so we can work faster. Now we have a tool to build little cutscenes. Additionally we can now move the screen without manipulating the camera manually. We also recorded many voice actors.

Third Milestone

Due to Gamescom and holidays we are a bit late, but here it is: the third milestone. In the last month we improved some basics for the puzzle design and included the first tutorial system. We are now able to switch between screens ingame and have a new tool for designing riddles without touching the code. A big one was our ingame debugger which allows us to test everything without having a complete game.

Second Milestone

We've reached our second milestone! The inventory works, the ingame-sounds are done, we now have our own mouse-cursor and added a lot of improvements to existing features. Additionally we can now interact with scenes and work with items. The riddles got a little review to include the whole family of the Edisons.

First Milestone

Today we have reached a milestone! All graphics needed for "Return of the Tentacle" are finished! Additionally, the Coin-Interface works without a flaw and you can walk on all screens. We wrote a tool for localization, finished the pathfinding for our characters in the first version and adjusted the walking movements to the character of the game. We've taken a huge step forward. Six milestones are remaining. And they won't take too long to reach. And from now on, we want to keep you up-to-date about our progress on a more regular base. We are making progress. Really now. Honestly!